A co-op feature in an Assassin’s Creed game has been a much requested feature for some years now. In an interview with ArabicGamers, lead producer Vincent Pontibrand explained how this request has not fallen on deaf ears and that a co-op mode has been years in the making.
“People have been asking for coop for a very long time,” said Pontibrand. “This was part of our post-launch research, we know people would like to be able to share their experience with other people.”
He explained how Assassin’s Creed: Brotherhood was the first step towards co-op and how hard it was.
“It was a separate mode, it was PvP-only, and you had limited interactions with the other players. It was basically cat-and-mouse type of gameplay and was very successful for us and we learnt a lot of things doing that. But in order to go beyond that and go to the next step, which was to actually unify that with the single-player experience, we had to start everything from scratch. So four years ago this was our mandate, to create the first fully-online and next-gen Assassin’s Creed. That’s where the name comes from. We unified our code base for multiplayer and we started to look at everything we needed to do in order to meet that expectation of being able to share the experience.”
Pontibrand also recently shared his dream if creating an Assassin’s Creed MMO, though no plans for that are confirmed.
Assassin’s Creed: Unity is due to be released on October 29th on the PlayStation 4, Xbox One, and PC.