Disclaimer: This game was reviewed on the PS4 Pro. A copy of the game was provided by the publisher.
Uncharted: The Lost Legacy feels like a continuation of Uncharted 4: A Thief’s End. Even though the two titles have very little to do with one another, they ‘feel’ almost identical in terms of gunplay and traversal. Story wise, the games are only tied together through the mutual history main characters Nadine and Chloe have with Nathan Drake. Chloe was a prominent character in Uncharted 2: Among Thieves, and Nadine was introduced in Uncharted 4 — although she didn’t play a very important role overall. Luckily, we get to know her a lot more in The Lost Legacy, which is something I didn’t know I wanted until I played the game.
One thing you might find in other reviews that I personally can’t bring myself to do is talk in-depth about story details. I believe games like Uncharted that are heavily story-driven shouldn’t be spoiled, even in the slightest. As you probably know, Naughty Dog exceeds in writing and storytelling, and that trend doesn’t end with Uncharted: The Lost Legacy. So let me be a vague as possible: This game features the most cohesive story in the series, and could easily be played as a stand-alone experience, with no need to play the other games to enjoy it. Character relationships are tested, unexpected surprises occur, and bonds are made — the rest is up to you to experience for yourself.
The Lost Legacy: An Uncharted Story
First and foremost, Uncharted: The Lost Legacy is a full-blown Uncharted game. Despite what many say, or what you may have heard, it comes packed with a lot. Yes, I mentioned before that it feels like a continuation of Uncharted 4, but don’t let that deter you from experiencing this great action-adventure title. While The Lost Legacy is mechanically identical to Uncharted 4, the game takes the series in a bold new direction.
The game dabbles with open-world elements. A couple chapters into the game you’re set free in a sprawling sandbox. While it’s not insanely huge, there’s plenty of ground to cover scavenging for treasures. As you can probably guessed, environments are stunning and often jaw-dropping. I constantly had to stop just to take in all the beautiful vistas and gorgeous draw-distances; leave it to Naughty Dog to push the PS4 hardware to its fullest potential. Unfortunately, aside from the main missions and searching for treasures, there’s only one other optional mission to do. This side-mission also involves searching for treasures, but you’re rewarded with a secret special item. I won’t go into details on what it is, but I personally loved what the special item offers.
At first, I was a bit torn on the open-world aspect of Uncharted: The Lost Legacy. I didn’t think it was necessary for the Uncharted series, considering the success the franchise has had without it. And let’s be honest, the game industry is currently being flooded with open-world titles while linear experiences are lacking in quantity. Luckily, the open-world segment doesn’t overstay its welcome like I thought it would — the game starts to feel like a traditional Uncharted experience, explosive set-pieces and all.
Speaking of explosive set-pieces, The Lost Legacy has some incredible moments of adrenaline-filled suspense; with impeccable AAA presentation. However, while some of these moments are completely new to the Uncharted series, others simply feel a bit too familiar. I will say though, the gameplay itself is executed better than ever.
So What’s New?
Lockpicking is one of the newly-added features in The Lost Legacy, along with a revamped melee fighting system. As for the lockpicking, I found myself unlocking boxes mid-battle, which added, even more, suspense to The Lost Legacy’s gameplay. In short, it’s a welcomed new addition to the series. When it comes to the melee, it feels a lot better and makes more sense this time around. Countering was a fighting mechanic that was introduced early in the franchise and it worked splendidly. For some odd reason, melee countering was absent from Uncharted 4. I thought this was a weird choice considering the game is more grounded than any of its predecessors. I was happy to jump into The Lost Legacy and discover the feature made its return, and all is right with the world again. You can still dodge-roll, but luckily Chloe doesn’t look as dumb a Nate did when she does it. Also, given she is female with a smaller stature, it would actually make sense for her to need to do that in a fight.
My last mention in relation to the gameplay is that I thoroughly enjoyed the level design of each enemy encounter. When coming at a group of enemies in stealth I felt like a badass traversing around the map and assassinating them all. This can only be done if a game offers well-crafted levels, so kudos to Naughty Dog for not lazily putting together level segments for this budget entry in the series.
Uncharted: The Lost Legacy answers the one question that has been burning in everyone’s minds, “can there be a great Uncharted game without series’ icon Nathan Drake?”. The answer is a resounding yes. While I did miss Nate’s sarcastic quips, The Lost Legacy pulls out all the stops and offers a fantastic stand-alone storyline and the best-executed gameplay the series has seen.
If you haven’t gotten around to playing Uncharted 4: A Thief’s End, we highly recommend playing it — the game scored a 10/10 from us. Here’s our full review that goes more into detail about new features in both it and The Lost Legacy.
Some additional important information:
- The game comes packed in with Uncharted 4’s Multiplayer and Co-op modes
- It took me around 6 and a half hours to complete (treasures, PSN trophies, and multiplayer added more hours)
Brett Medlock is Nintendo Enthusiast’s Editor-in-chief. He’s obsessed with action-adventure games, platinum trophies, and K-pop. To hear more about how lame he is, follow him on Twitter @brettnll