Sony made its foray into the virtual reality market last year with the launch of the PlayStation VR headset. As the first (and so far only) VR headset to come to a console, the PSVR stood out as being special. On top of that, Sony was able to get the headset at $400; rather expensive for a console add-on, but still a lot less expensive than the other premium VR headsets on PC.
The PSVR’s reasonable price, combined with it being tied to the already high popularity of the PS4 has led to it selling over 1.5 million units as of October 2017. That’s not a bad number considering the fact that some people effectively spent as much as $800+ to gain access to the experience the headset offers.
So when you take both those figures into consideration (hardware sales + price), the question comes up as to how much revenue Sony has managed to generate. The folks over at Greenlight Insights have tried their hand at getting an estimate on the PSVR’s profits, and it’s a pretty interesting number.
According to the report, PSVR revenue is estimated to be about $500 million. This number was determined by taking into account the aforementioned unit sales (1.5 million) and combining them with the price of the different PSVR bundles (ranging from $290-$500).
While this isn’t a direct number from Sony, it does give a good indication that the company has hit a decent hit with the VR headset. It’s still unclear if virtual reality really will become the ‘next big thing’ in gaming since it still has yet to be adopted by the masses. Even so, it appears the PlayStation team is at least off to a good start.
Having been introduced to video games at the age of 3 via a Nintendo 64, A.K has grown up in the culture. A fan of simulators and racers, with a soft spot for Nintendo! But, he has a great respect for the entire video game world and enjoys watching it all expand as a whole.