Today’s PS Vita remote-play review is for Shadow of the Colossus.
Disclaimer: PlayStation Vita remote-play reviews analyze and critique how a game plays on Vita via remote-play. The opinions throughout this video review don’t necessarily reflect the quality of the game. However, in some instances, I will speak about the actual game itself. Lastly, the final review score given is based purely on how the game plays on the Vita. Thanks and be sure to subscribe if you’re also a member of Vita island.
Shadow of the Colossus remote-play review cliff notes:
- Best to choose “modern remapped” control scheme to have a good time. Using the right touchscreen button to aim and fire and the left analog to look around starts to feel natural.
- The visuals look a bit downgraded even though they’re technically not, it’s just harder to see as much detail on the smaller screen (some textures appear a bit blurry).
- Agro looks pretty tiny sometimes because the camera often backs up really far.
- Little to no back-touch (praise the lord!).
- There are different filters to change and see how they look on the Vita, you can choose to your liking.
- With most games, it’s usually best to turn up the in-game brightness. That doesn’t apply to Shadow of the Colossus in remote-play.
- Slow(ish) pace gameplay works well in case of internet lag.
- Shadow of the Colossus is a beautiful game on a 4K TV. However, if you have a 1080p television or love handheld gaming, this remote-play title has my approval.
Related Article: Shadow of the Colossus PS4 Review
Do any of you Vita-island members plan to play Shadow of the Colossus in remote-play? What are some of your favorite games to remote-play on PS Vita? Let me know in the comments below!
Brett Medlock is Nintendo Enthusiast’s Editor-in-chief. He’s obsessed with action-adventure games, platinum trophies, and K-pop. To hear more about how lame he is, follow him on Twitter @brettnll