Swords of Ditto, a procedurally generated action RPG from onebitbeyond, releases on PS4 on April 24th. Announced in a PlayStation Blog post, Swords of Ditto will be coming to PlayStation 4 and PC.
In Swords of Ditto, players must rise to defend the land of Ditto from Mormo, a dark queen that attacks every 100 years. Players have the opportunity to traverse dungeons, explore their town, and boost their strength before facing Mormo. If they defeat her, then Ditto will be prosperous, while if they fail, it faces ruin. Swords of Ditto focuses on the story of a legendary sword rather than of a legendary hero. Jonathan Biddle, the game’s designer, explains:
One of the most compelling features of The Swords of Ditto is that death is not an end but rather a segue to a new chapter and adventure in the sword’s epic story. Once a hero falls a new one will rise 100 years later and wield the same sword as their predecessors, meaning that all the experience and power of the sword from previous runs remain for future adventures. Players will even have a chance to uncover and unlock secret methods to carryover some toys and items, extend the time before facing Mormo, and even resurrect a fallen hero in hopes of a second chance at glory!
Trailers make it obvious that Swords of Ditto takes gameplay inspiration from A Link to the Past, but it is also quite clear from the whimsical mix of scifi and fantasy elements that the game is oozing with its own personality and charm. Swords of Ditto looks promising, and PS4 and PC players get to try it first this April.
Reviews Editor at Nintendo Enthusiast. I am a major fan of all consoles and eras. Follow me on Twitter @habitablestorm3 to watch me tweet about the many old games I love to spend time with.