At long last, at E3 2018 we received the highly anticipated Resident Evil 2 Remake trailer at Sony’s press conference earlier this week. The trailer was perfect and everything (most) fans of the franchise have been waiting for. As if that wasn’t good enough, there was a playable demo on the showroom floor with an amazing display including Zombies walking around the showroom floor and a Raccoon City Police vehicle for guest to take photos with. The best part of the showcase was entering the replica doors of the Racoon City Police Department with a flashlight and walking down a hallway filled with zombies chasing after you before entering the demo room.
Once in the room, we were given a twenty-minute demo playing as Leon just after he arrives at that police station. As a longtime Resident Evil fan, this was absolutely everything that I could have wanted from this remake and cannot wait to play more on January 25, 2019. We get to take control of a young Leon Kennedy on his first day as a rookie police officer in Raccoon City. Leon is not the same badass that we are all used to seeing from recent games. He may be a trained officer, but none of his training could prepare him for what he will encounter at the birth of the outbreak. The reimagined environments and third-person perspective gameplay are executed perfectly.
While Resident Evil 2 does return to a third-person perspective, it still retains the intensity and the horror feel that Resident Evil 7 brought back to the franchise. The game brings back a limited inventory system alongside the classic typewriter save mechanic and storage box. The environments are beautifully crafted and terrifying to explore because of the claustrophobic setting. The zombies are slow shamblers, but while aiming down the sights or wielding your combat knife, Leon is slowed down so much that he is practically standing still. Very similar to how the combat was pre-Resident Evil 6. This brings back tension in combat and making fighting zombies less actiony and more terrifying.
My only gripe with the demo was how clunky aiming felt and interacting with the environment was, primarily with some doors. This will most likely be fixed by the time the game releases so there is not much to worry about. I could not be more excited to play the Resident Evil 2 Remake when it releases in January and it’s easily my nomination for Game of E3 2018. Be sure to let me know your excitement level going into Resident Evil 2 below and look out for more E3 news and previews throughout the week!