Sony PlayStation is ditching the formats they have been following for a long time. During their last E3, PlayStation’s conference was unconventional, to say the least. This pattern continued when later on they announced Sony was skipping E3 2019 as a whole. This move was reminiscent to the Nintendo Wii U era, where the Japanese based giant decided to transition their announcements to a more online-centric strategy while retaining their E3 show floor exposition.
PlayStation took it to the next level and wholly separated from E3. Now, we have Nintendo Direct style presentations, State of Play. The first of these presentations was, well, not what everyone expected. Here are five things PlayStation needs to get right for the next State of Play. These are things we would love to see at the future State of Play, or at least in the upcoming ones. Some format changes could up the State of Play game and make it more exciting.
VR is cool, but State of Play shouldn’t be State of VR
Don’t get me wrong, PSVR is outstandingly cool, and I am glad that VR isn’t going straight to its grave. PlayStation is doing the best they can to keep the VR environment alive and thriving, and that’s something great. Still, this was not what everyone was expecting for the first State of Play. The amount of PlayStation 4 owners with a PSVR is under 5%, which makes a VR focused initial State of Play something odd.
The next State of Play needs to focus on either unveiling new non-VR games coming to PS4 or providing additional details about their existing roster of exclusives. We have seen what Sony is working on already, information such as release windows or concrete launch dates would be something good to see on the next State of Play.
There are plenty of games without a release window, State of Play could close that gap
Days Gone has been a long-running participant in every PlayStation conference. State of Play wasn’t the exception. Not that seeing the game is a bad thing, but, gladly it is about to release, and Sony will have to show us other titles now. Ghost of Tsushima needs to be one of those titles. Ever since its announcement on Paris, this Sucker Punch exclusive has been praised and hyped.
Sadly, since E3 we have heard nothing about it. This game and others without a release window could use some of the spotlights, especially now that Sony has only a couple of titles lined up to close the PS4 era. A release date would make State of Play a worth watching news block for sure. But, even if that is not possible, at least a launch window would be acceptable. At this point, anything Ghost of Tsushima would be welcomed.
State of Play needs big announcements for the games we are waiting for
The Last of Us Part II has showcased many times already. It’s been years since it first unveiled. This title is a prime example of a game that we would love to know more of. The story is yet a bit unclear with this one, and Sony could easily give us a bit of the plot without spoiling too much. This game is one of those that split up gamers in regards to where they stand about the game. Some believe this is a good idea; some others think The Last of Us was perfect and didn’t need any sequels.
Disregarding what group you stand for, we can all agree that it’s time to know what’s going on with Ellie and how the world around her has changed. The Last of Us Part II needs a meaningful teaser that finally starts to lead us to the beginning of what lies ahead for Ellie, and Joel in some sense. Past trailers have shown how visceral and cruel the world they live in is, but that is something we have already witnessed before in the first entry. We need context, and that can be delivered at State of Play.
Game-centric State of Play Streams could be a thing
Kojima likes to be cryptic and leave a lot to the imagination. We get it. Still, Death Stranding could start making sense if it plans to release anytime soon. This game could benefit from the State of Play format since they could easily dissect plot elements without taking “stage time” in a presentation.
The State of Play mechanic allows PlayStation to talk as much as they want about a game. If players aren’t so fond of that particular title or don’t want to spoil anything, it’s possible to pause the live stream or skip that video segment in the recorded video. They could even make an entire State of Play dedicated to the game, just like Nintendo does with Pokémon. This title surely needs some time to explain what it’s been showing all these past years and State of Play is the perfect place to do it.
State of Play should learn from the WOW factor and segmentation Nintendo has
Not all Nintendo Directs have been amazing, that’s a fact. But, it is also a fact that Nintendo has a knack of closing their Directs with some out of nowhere punch of awesomeness. Just like they recently did with their A Link to The Past remake, it was so unexpected that almost everyone lost their minds. If PlayStation is going to get serious about showcasing their content through this State of Play mechanic, they need to master the art of surprise. Also, State of Play could dedicate streams for indies, VR titles and core PlayStation exclusives as stand-alone news blocks. Nindies streams have become a thing now. PlayStation has the potential to bring its version of that model.
PS5 is right around the corner, and there are several studios from Sony that are working on projects that haven’t yet been revealed. A monthly or even bimonthly State of Play with surprises or hints about these upcoming titles and hardware could make State of Play much more relevant.
No one knocks it out of the park on the first try, PlayStation is no exception to this rule. But, Sony needs to step up their game and bring a little of the showmanship they are famous for their State of Play live streams. They have been notorious for flashy conferences before, so we know they are up to the task. Hopefully, we will see more surprises and crucial information for the exclusives they have been promoting for a long time and, crossing fingers, some new sequels or IPs.