With a new look multiplayer, a much more visceral singleplayer, and dedicated servers to boot, the new Call of Duty: Modern Warfare looks every bit like the best of all first-person shooters. However, one thing it is not is political, at least according to Gameplay Director Jacob Minkoff.
In an interview with Game Informer, both Infinity Ward and Minkoff disagreed that there are political overtones to Call of Duty: Modern Warfare. “The question ‘Is this a political game?’ doesn’t actually mean anything,” Minkoff said. “Because what does the word ‘political’ mean to you?”
Studio Narrative Director Taylor Kurosaki also supported that notion, adding:
These are the types of questions that have been asked for the last 50 years. We do talk about concepts like colonialism, occupation, independence and freedom.
We don’t maybe say those words specifically, but that’s the realm we’re in. You could have a game set in revolutionary America talk about those exact same things.”
While steering clear of portraying current politics, the game does want to explore the grey areas in which people operate in, be it good or evil. This includes the extremes to which they will go to achieve their objectives, and the price to pay.
“Do we touch on topics that bear a resemblance to the geopolitics of the world we live in today? Hell yeah, because that is the subject matter of Modern Warfare,” Minkoff stated. “Are we telling a story that has anything to do with the specific governments of any countries that we’re portraying? No. So if you’re asking is Trump in the video game? No, he isn’t.”
The goal of Infinity Ward and Call of Duty: Modern Warfare is to give players differing perspectives, to have more understanding of the motivation behind why different groups fight and “and to have empathy for all of them and what puts them in this situation.”