Ubisoft’s The Crew 2 has officially launched today. Now that the game is out in the wild, it’s only natural that some tech-oriented gamers would be wondering what exactly is going on under its digital code. Thus to satisfy those folks, the team over at Digital Foundry has gone ahead and done what they do best by taking a deep analysis of the various console versions of the game.

From Digital Foundry’s findings, it turns out that The Crew 2 offers a pretty stable experience across all of the systems. But of course, there are a few differences due to the divide in technical capabilities. Unsurprisingly, the Xbox One X version comes out on top, followed closely by the PS4 Pro. The standard PS4 takes the third-place spot, while the standard Xbox One is at the bottom of the pack. That version in particular runs at 900P with a few framerate drops. The normal PS4 renders the game at less than 1080p as well but provides a smoother gameplay experience. Neither the PS4 Pro or Xbox One X versions render the game at a native 4K resolution, but they each go above 1080p and have higher draw distance than what the base systems can offer. All of the console versions are locked to 30FPS, meaning that only PC players can experience the game at 60FPS (should their hardware be good enough).

That’s just a brief overview of the differences. Take a look at Digital Foundry’s video for the full technical analysis:

A.K Rahming
Having been introduced to video games at the age of 3 via a Nintendo 64, A.K has grown up in the culture. A fan of simulators and racers, with a soft spot for Nintendo! But, he has a great respect for the entire video game world and enjoys watching it all expand as a whole.

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