Insomniac Games has released a statement to fans, following confirmation that the studio is being acquired by Sony Interactive Entertainment.
CEO Ted Price stated that:
Today we announced that Insomniac has a new home, it feels more like a homecoming though. We’ve collaborated with Sony for more than 20 years–spanning all four PlayStation consoles, 20 total games and six franchises. We still work closely today with many of the same Sony teammates as we did when we released the original Spyro the Dragon in 1998.
All of Insomniac’s franchises have been PlayStation exclusives, the likes of Spyro, Ratchet and Clank, and Resistance found success throughout the different generations. The only exception is the Xbox One exclusive, Sunset Overdrive, with the studio retaining their IP, but the first game remains exclusive to Microsoft’s console.
“The decision to join forces with Sony extends far beyond familiarity,” the message further elaborates. “Our studio vision is to create experiences that have a positive and lasting impact on people’s lives. As we look ahead to our future, we know that joining the WWS family gives us the best opportunities to fully achieve that vision on a much larger scale. Further, we believe that Sony shares a similar vision to positively impact players’ lives, their employees’ lives and the games industry at large.
So today merely marks the beginning of a new chapter in our studio’s growth and evolution. We’re excited to put Insomniac in the best position to deliver fresh experiences for our fans for many years to come. Our structure and approach will remain intact across both Burbank and Durham, NC studios, and we will continue to cultivate our unique culture.
It’s been a crazy ride for sure. Now, we’re ready for the next phase of our journey, and can’t wait to explore new worlds with our Sony family and loyal fans.
With their latest title, Marvel’s Spider-Man, being a huge success, this acquisition is definitely a great step for Sony. A studio with the calibre of Insomniac Games will only serve to strengthen the first-party lineup, and fans of the PlayStation ecosystem should be excited at what comes next.