As part of PlayStation’s 25th Anniversary, Sony has made a list of the favorite PlayStation games of many studio directors that form its Worldwide Studios development structure. This is a heartfelt way to commemorate what has been 25 years of amazing games and experiences. Thus, for all of us, PlayStation fans around the world, a favorite game represents plenty of hours crowded with warm memories.
Especially, for those who grew up with a Sony console, the mark of a 25th Anniversary is simply impressive. It truly brings to perspective how time flies by. As well, those early grey hairs start to make much more sense! Without more rambling, let’s see what the masterminds behind many of these games loved as PlayStation fans.
Cory Barlog (Creative Director at Santa Monica Studio)- Castlevania: Symphony of the Night
He stated that no other game on PlayStation had affected the way he makes games more than Koji Igarashi’s masterpiece. The action-adventure RPG certainly has a following and Barlog is one of them. Furthermore, Barlog goes on to say that the tone, mechanics, and pacing in Castlevania: Symphony of the Night are masterful. Granted that, he concludes by saying that it is a timeless game that is still compelling today. And, I couldn’t agree more with him.
Honorable Mentions – The Last of Us and Metal Gear Solid
Angie Smets (Studio Director and Executive Officer at Guerrilla) – Journey
Smet’s favorite PlayStation game is Journey. Namely, because of how much impact the game had on her. She goes on to say that its visuals and flawless sound design transport you to a unique and mysterious world. As well, she praises Journey’s storytelling and overall game design. Finally, Smet defines the game as a profound classic. Honestly, I can’t blame Smet for falling into Journey’s charm. It is my favorite PlayStation game as well, and, I can say it has struck me too.
Honorable Mentions – Shadow of the Colossus and The Last of Us
Dominic Robillard (Creative Director at Pixelopus) – Ico
I’ve heard many gamers stating Ico or Shadow of the Colossus being their favorite title. Both, masterpieces from Team ICO and Japan Studio. Robillard says the reason this is his favorite game, is not because of the usual visual and narrative praise it gets. But, it has a special place for him because it was the first time a gameplay mechanic affected him emotionally. Specifically, holding hands with someone for guidance and puzzle-solving. Consequently, experiencing Ico expanded his horizons on what games can accomplish as a medium.
Honorable Mentions – Uncharted 2: Among Thieves and Tearaway
Jeff Ross (Game Director at Bend Studio) – The Last of Us Remastered
Ross defines The Last of Us Remastered as “a case of gameplay and narrative working together in perfect harmony.” Moreover, he goes on to describe how Naughty Dog’s mechanics around characters led to immersive and relatable encounters. As well, he dives into how powerful the ending moments of the game are. Ross doesn’t leave out the Left Behind DLC and also touches bases on how well human desires such as freedom, idealism, and love are depicted in this short experience. Finally, he concludes by stating that never before has he inhabited the mind and feelings of a character as well as he did in The Last of Us.
Honorable Mentions – Red Dead Redemption and Syphon Filter 2
You can read the complete list of Worldwide Studios developers’ favorite PlayStation games on the PlayStation Blog.